Upon completing an intro coarse at to 3D Design at George Brown College, I set out to rapidly learn how to model in 3D Studio Max, texture the models, animate and even make them game ready with scripts and shaders. The following will be a series of videos in timeline to show how quickly I have developed my knowledge of 3D Modeling.
In this video we have a model that I've textured in wood, motioning with the Bone tool.
In this video you will see my first attempt at using 3D Studio Max's character studio tool with footsteps. Additionally I attempt to create weight distribution with each step. However... i think this attempt was a fail and the character just looks a wee bit drunk.
In this video we have a model that I've textured in wood, motioning with the Bone tool.
In this video you will see my first attempt at using 3D Studio Max's character studio tool with footsteps. Additionally I attempt to create weight distribution with each step. However... i think this attempt was a fail and the character just looks a wee bit drunk.
In the following video you will see my attempt at applying an image to
my 3d Model and animating it. For reference the image is of Button-Face
from the movie Nightbreed.
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